(if you don’t have these files, you can skip this step and you are good.)īlurredNotions for the naming convention. Patch 1.31, considered a hotfix, was released for The Witcher 3: Wild Hunt on Septemand a few days later on Septemfor consoles. If needed, Delete the outdated debug-console:ĭelete "plugins" folder and "dsound.dll" file from "The Witcher 3 Main Folder -> bin -> 圆4" Overwrite if prompted (one file: general.ini)Ĥ.
Extract its contents (one bin folder) in your Witcher 3 base game directory.ģ. The Witcher 3: Wild Hunt - game update v.1.22 - 1.24 - Download Game update (patch) to The Witcher 3: Wild Hunt, a(n) rpg game, v.1.22 - 1.24, added on Wednesday, August 24, 2016.
Patch 1.35 can be used as a more lightweight (118 MB) alternative to the 11 GB Enhanced Edition (3.0) patch for the owners of retail copies of the release (1.0) version of The Witcher 2, which requires patching to run. Based on the original Combat Distance modifier mod by zenzh, this mod makes Geralt always use his short range attack by default, and only use his long range attack when the player holds the modifier key.
Install the Witcher 3 native debug console (this does NOT include the freecam): this modĢ. This patch is NOT necessary to install the Enhanced Edition. Install the injected Freecam and debug console: Ģ. dll injections - and should thus work with all further updates too.ġ. This version is also easier to install and contains no. C: Program Files (x86) Steam steamapps common The Witcher 3 Then download the mod from nexus and extract the folder from the mod to the previously created mods folder: C: Program Files (x86) Steam steamapps common The Witcher 3 Mods First download: Unification patch for 1.32 - 1.31 - 1.31GOTY - 1.31A game versions (UPatch.
exe file, older debug consoles won't work with the new patch. If you get an error message like this, it is because your debug console is outdated: (hidden.Since the new patch updated the witcher 3. Like this > (beware that the current version has much more lines) "hiddenxml.txt" content should be pasted in the hidden.xml file ABOVE THE LAST The mod will still kinda work without this but you won't be able to create new configuration saves or load any previous ones: For AMM users, you fortunately only have to redo the following step to have the mod working again. This will help greatly with minimizing conflicts between mods. According to what I read, they only added support for Basic Chinese so all mods should work as before but you probably have to repeat some steps for those that required file editing (source below). To modmakers: please, use Community Patch - Base scripts as a base for your mods instead of vanilla 1.32/1.32GOTY scripts. I've downloaded the 1.31 patch but it says I cannot load a savefile from a newer patch.
I now wish to move over to the GOTY GOG version and I want to use my save file from Steam, which is on patch 1.32.
Sure enough, the new update applies to one of the files you need to edit for AMM to work. I bought Witcher 3 on Steam with all DLC and have played over 180 hours. The last time I had played was before this and assumed this must be the reason why AMM was acting strange. I noticed that AMM wasn't working properly like it was before, and to my surprise, I found out that CDPR actually issued a minor version update to the game a few days ago.